PROJECT_001
LOCK IN
A conversation-first social app for adults. No follower counts. No popularity contest.
- Type
- Mobile App
- Year
- 2026
- Status
- IN DEVELOPMENT
- Platform
- Mobile web
Supply / Hero visual — 2–3 app screens composed together (16:9, ≥2400px wide)
The idea
Most social apps reward being looked at. LOCK IN is built around talking instead — no follower counts, no public popularity mechanics, nothing to perform for. Just a conversation with another person.
What it does
LOCK IN connects two adults in a private, timed conversation room. People meet through illustrated avatars rather than photos, and if both want to talk again, they can — that choice stays mutual and private.
Key features
F_01
Illustrated avatars
People are represented by illustrated characters, not photos.
F_02
Timed private rooms
Conversations happen in a private room with a clear beginning and end.
F_03
Random or direct
Get matched with someone at random, or connect with someone directly.
F_04
Conversation prompts
Optional prompts to get past small talk.
F_05Planned
Mini games
Small in-room games to break the ice.
F_06
Talk Again
A mutual, private choice to stay connected after a conversation.
F_07
Privacy & safety tools
Leave, block and report are always within reach.
Design / experience
Calm, warm and illustrated — deliberately the opposite of an attention-farming feed. Every screen is designed for a phone held in one hand.
Technical build
Content pending
Technical write-up to be added once the build is documented.
Gallery
01LOCK IN conversation room 02LOCK IN avatar selection 03LOCK IN Talk Again choice
Current status
Status / IN DEVELOPMENT
In active development. Not publicly launched.